MechWarrior studio Piranha Games lays off 30% of its employees

MechWarrior 5: Clans - Wolves of Tukayyid screen
(Image credit: Piranha Games)

Russ Bullock, the CEO of MechWarrior developer Piranha Games, has confirmed that the studio has imposed layoffs, saying that roughly 30% of its employees have been let go.

The layoffs first came to light on LinkedIn (via GamesIndustry), where multiple employees reported being let go; at least two of them said the layoffs came as part of an "economic restructuring" at the company. While Piranha itself hasn't made any announcement about the layoffs, Bullock confirmed the cuts in posts on X.

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(Image credit: Chris Lowrey (Twitter))

This is the second round of layoffs at Piranha in just over a year—parent company Enad Global 7 laid off 38 Piranha employees in January 2025, just a few months after the release of MechWarrior 5: Clans. We gave Clans an 82% score in our review, saying it "delivers a strong story of struggling young warriors alongside the best-ever version of its iconic, lumbering mech combat," but Piranha parent company Enad Global 7 said it "failed to reach new audiences and expand its core audience as anticipated and therefore has not met the necessary sales targets," which resulted in the layoffs.

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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