The Subnautica 2 saga gets nastier, with ousted leaders confirming they'll sue Krafton: 'It continues to be an explosive and surreal time'

Diver looking at a fish
(Image credit: Unknown Worlds Entertainment)

The spat between recently fired Unknown Worlds founders and publisher Krafton has gotten messier, with studio co-founder Charlie Cleveland confirming on Reddit that a lawsuit has been filed against Krafton.

Cleveland's update follows a statement issued by Krafton earlier today. The publisher claimed that the former Subnautica 2 bosses—specifically Cleveland and fellow co-founder Max McGuire—had "abandoned the responsibilities entrusted to them", namely, the development of Subnautica 2. It also claimed that the game's Early Access build, which was scheduled to release imminently, "falls short in terms of content volume".

In his own statement, Cleveland repeats his claim that Subnautica 2 is ready for Early Access—which Krafton has denied—before confirming the lawsuit.

"We’ve now filed a lawsuit against Krafton: the details should eventually become (at least mostly) public—you all deserve the full story. Suing a multi-billion dollar company in a painful, public and possibly protracted way was certainly not on my bucket list. But this needs to be made right. Subnautica has been my life’s work and I would never willingly abandon it or the amazing team that has poured their hearts into it."

Cleveland writes that it was never the leadership's intention to keep the 90 percent. "As for the earnout," he writes, "the idea that Max, Ted and I wanted to keep it all for ourselves is totally untrue. I’m in this industry because I love it, not for riches. Historically we’ve always shared our profits with the team and did the same when we sold the studio. You can be damned sure we’ll continue with the earnout/bonus as well. They deserve it for all their incredible work trying to get this great game into your hands."

It continues to be an explosive and surreal time for the Subnautica team and community. None of this is what we wanted. But we truly appreciate the amazing support we’ve gotten from everyone. It means a lot to us, especially now.

As I wrote last week, we know in our souls that the game is ready for Early Access - that’s just how we roll. And we’d like nothing more than for you to play it (game devs live for this). But it’s not currently under our control.

We’ve now filed a lawsuit against Krafton: the details should eventually become (at least mostly) public - you all deserve the full story. Suing a multi-billion dollar company in a painful, public and possibly protracted way was certainly not on my bucket list. But this needs to be made right. Subnautica has been my life’s work and I would never willingly abandon it or the amazing team that has poured their hearts into it.

As for the earnout, the idea that Max, Ted and I wanted to keep it all for ourselves is totally untrue. I’m in this industry because I love it, not for riches. Historically we’ve always shared our profits with the team and did the same when we sold the studio. You can be damned sure we’ll continue with the earnout/bonus as well. They deserve it for all their incredible work trying to get this great game into your hands.

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Shaun Prescott
Australian Editor

Shaun Prescott is the Australian editor of PC Gamer. With over ten years experience covering the games industry, his work has appeared on GamesRadar+, TechRadar, The Guardian, PLAY Magazine, the Sydney Morning Herald, and more. Specific interests include indie games, obscure Metroidvanias, speedrunning, experimental games and FPSs. He thinks Lulu by Metallica and Lou Reed is an all-time classic that will receive its due critical reappraisal one day.

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