Even if Avowed does well, it doesn't sound like we'll get Pillars of Eternity 3, at least not from Josh Sawyer: 'I am more interested in doing original IP'

Avowed - Giatta casts a spell
(Image credit: Obsidian Studios, Microsoft Game Studios)

Before Baldur's Gate 3 appeared and consumed my entire world, Pillars of Eternity 2: Deadfire was the CRPG I pointed to as the best example of how a modern game in this venerable genre should look. It was deeply connected to the legacy of the Infinity Engine games, but boasted a setting that allowed Obsidian to explore meatier subjects, like colonialism, while still conjuring up a riveting pirate romp. It was a delicious collision of old and new.

Unfortunately, it sold less than expected, and the whole experience seemed to leave a sour taste in game director Josh Sawyer's mouth, leading to him experiencing burnout and bemoaning the crowdfunding model which had inspired Obsidian to take a more conservative approach to please backers.

Given his influence on the series, it's a shame to hear that Sawyer’s role in Avowed is so small. But maybe it shouldn't be too surprising. Pillars 2's disappointing sales really seemed to take a toll, and in a Tumblr post in 2019 he really wrestled with why it failed: a question he really didn't have an answer for, especially since other CRPGs were still enjoying a lot of success.

Even so, the prospect of Pillars 3 keeps being raised, and Sawyer keeps talking about it. Following the incredible success of BG3, he said, "I think if it truly was an unlimited budget, I think I would try Pillars 3 because I know what the budget was for [Pillars of Eternity 2:] Deadfire, which was not a whole lot and I have heard from multiple people what the budget was for Baldur’s Gate 3, and I’m not gonna talk about numbers, but if I got that budget, sure, I’ll make Pillars 3."

Fraser Brown
Online Editor

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.