Clair Obscur: Expedition 33, the surreal debut RPG from Sandfall Interactive, is out this April and I can't wait to hang out with my inscrutable balloon comrade

New RPG Clair Obscur: Expedition 33's team of protagonists, including Gustave, Lune, and Maelle
(Image credit: Sandfall Interactive)

Clair Obscur: Expedition 33, the debut game from Montpelier studio Sandfall Interactive, was first revealed to us back in June 2024 with a wild trailer showing a turn-based RPG set in a world being slowly destroyed by a giant, unfathomable paintress. During today's Xbox Developer Direct, we got another, longer look at the surreal RPG, and while its world might not be any less inscrutable, we know to expect its launch in just three months.

Clair Obscur: Expedition 33 is set in an alt-history 19th century Belle Époque France—you know, like Lies of P—67 years after a massive, unfathomable entity called the Paintress appeared. Each year, she paints a number on her monolith. Each year, every person past that age dies. Seems bad!

The characters composing Expedition 33 are "flawed, but care deeply about each other," according to Sandfall, with their own drives and story arcs. As you travel across a series of warped, uncanny landscapes—seemingly leaking in from other realities in the wake of the Paintress's arrival—you'll add new party members to the Expedition's ranks, each with their own mechanics, skill trees, and passive effects you can cobble together into bespoke builds.

News Writer

Lincoln has been writing about games for 11 years—unless you include the essays about procedural storytelling in Dwarf Fortress he convinced his college professors to accept. Leveraging the brainworms from a youth spent in World of Warcraft to write for sites like Waypoint, Polygon, and Fanbyte, Lincoln spent three years freelancing for PC Gamer before joining on as a full-time News Writer in 2024, bringing an expertise in Caves of Qud bird diplomacy, getting sons killed in Crusader Kings, and hitting dinosaurs with hammers in Monster Hunter.