What will Slay the Spire 2's final ending be like? 'I do want it to be more extravagant when you win,' says Mega Crit

Watch the full interview video above on the PC Gamer YouTube channel, if you prefer.

There are many goofy placeholders across Slay the Spire 2, MS Paint-style art pieces that stand in for the finished products that will come later as development progresses through Early Access, which Mega Crit says the game might take between one or two years.

Yano says that the ending(s—he used both singular and plural when speaking to me) aren't completely set in stone, and adds that he deliberately wanted them to be shaped by players' responses to the initial launch.

slay the spire 2 ending with the architect

Will players fight The Architect directly, or is he just an gatekeeper stand-in for a bigger final boss? (Image credit: Mega Crit)

Fittingly, Yano suggests that an updated ending might be one of the later things to be added to Slay the Spire 2. "I get the feeling it's going to take a good while for the ending to show up, just because, you know, we have a few other types of content that we want to make. We want these alternative acts and the characters, we want to experiment with the game modes. I think once those are done, we'll probably think about finalizing an ending, probably as we go into V1."

Other roguelikes have taken the approach of adding an ending later in development, notably Hades and Hades 2.

Evan Lahti
Strategic Director

Evan's a hardcore FPS enthusiast who joined PC Gamer way back in 2008. After an era spent publishing reviews, news, and cover features, he now oversees editorial operations for PC Gamer worldwide, including setting policy, training, and editing stories written by the wider team. His most-played FPSes are Hunt: Showdown, Team Fortress 2, Team Fortress Classic, Rainbow Six Siege, and Counter-Strike. His first multiplayer FPS was Quake 2, played on serial LAN in his uncle's basement, the ideal conditions for instilling a lifelong fondness for fragging.

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