Evil Genius 2 reveals some very not-evil system requirements

Evil Genius 2
(Image credit: Rebellion)

Evil Genius 2: World Domination is coming in March, and based on what little I've seen of it so far—mainly a 10-minute gameplay trailer that arrived earlier this week—I think it looks very promising. But do you have what it takes to actually play it? Rebellion revealed the Evil Genius 2 system requirements today, and the good news is that the answer to that question is, "probably."

The numbers aren't as detailed as some—you're not going to get a six-tier breakdown of expected framerates at various resolutions or anything of that sort—but they should give you confidence that you're ready to run the game. (Or, conversely, that it's time to really start thinking about a new PC.)


  • OS: Windows 10
  • CPU: Intel Core i3-8100
  • RAM: 8GB
  • Dedicated GPU: GeForce GT 1030 2GB, Radeon RX 550 2GB


  • OS: Windows 10
  • CPU: Intel Core i7-4770K, AMD Ryzen 5 1600
  • RAM: 8 GB
  • GPU: GeForce GTX 1660 Super 6GB, Radeon RX 5700 8GB

It's not terribly surprising that the entry-level specs for the game are fairly low—this isn't a high-end FPS or immersive sim, after all. The minimum requirement comes well under our budget gaming PC build guide, and for the most part so does the recommended configuration: The Ryzen 5 1600 it asks for will put a little more pepper on it than the Ryzen 3 3300X in our bargain build, but not much—certainly not enough to keep you from enjoying the game at a reasonable level of fidelity.

Evil Genius 2: World Domination is set to arrive on Steam on March 30. If you're new to the whole thing, be sure to have a look at our October 2020 preview.

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.