Crowfall Kickstarter funded in under three days
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It's still very early days for Crowfall, the MMO we previewed earlier this week, but even at this stage it's attracting an awful lot of attention: Less than three days after it began, the Crowfall Kickstarter has blown past its $800,000 funding goal.
Developer ArtCraft Entertainment describes Crowfall as a "massively multiplayer online throne war simulator," and unlike other MMOs, this one will feature discrete battles, with distinct beginnings and endings, that take place across multiple worlds. Development is being headed by two veterans of the MMO business, Gordon Walton, formerly the executive producer of Ultima Online, The Sims Online, Star Wars: Galaxies, and Star Wars: The Old Republic, and J. Todd Coleman, creative director on Shadowbane, Wizard 101, and Pirate 101.
"We are floored and humbled by the response from our community," Walton said. "We hoped that the vision behind Crowfall would help it find an audience, but we didn’t expect to exceed our target so quickly."
In fact, Crowfall didn't even offer any stretch goals until yesterday, when ArtCraft tossed out a couple in an update: First, to hire a dedicated FX artist, and second, to implement mounts and caravans. Interestingly, neither stretch goal has a dollar amount attached, but how quickly the money is rolling in—and with 27 days left to go in the Kickstarter—I'd say it's a good bet they'll be achieved.
The Crowfall Kickstarter runs until March 26.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

