Blizzard unveils Diablo 4's Hardcore Lilith statue and it's metal as hell (but also quietly dignified)
The statute will be emblazoned with the names of the first 1,000 Diablo 4 players to reach level 100 in Hardcore mode.
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Blizzard announced in May that the first 1,000 Diablo 4 players to reach level 100 in the brutal Hardcore mode, and to make the claim appropriately, would have their names carved into a statue of Lilith, the game's demonic villain. Now we've got our first proper look at this massive monument to gameplay grind, and I have to admit that as giant videogame statues go, this one is pretty sweet.
The photo of the Lilith statue, spotted by GamesRadar, was shared on Twitter by Diablo global community development director Adam Fletcher. It's big!
This isn't the first massive sculpture to appear on the Blizzard campus—that honor goes to the famous orc statue that was erected in 2007.
It's awfully impressive too:
It also appears that the Hardcore heroes goal has already been reached. Blizzard said in a blog post that it is currently verifying all the players who made the claim, and will update—and presumably share the list—once the job is done.
It's a time-consuming process because of the various steps involved: Alongside the usual eligibility requirements (basically that you don't live in a country currently having beef with the US), players must send a public tweet to the official Diablo account with the #Diablo4Hardcore hashtag, their full Battle.net tag, and picture or video proof of the accomplishment.
You can understand why Blizzard would want to be sure it's got the winners right: One, this is the sort of thing that some people might get mad about if they're incorrectly excluded. Two, unlike Cyberpunk 2077's credits, for instance, you can't just add or remove names from a statue without some serious effort.
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1000 #Diablo4Hardcore heroes evaded death.Their achievements will be celebrated for eternity in the halls of Blizzard.A full list of names will be shared in the coming days. pic.twitter.com/DI83QGPxtoJune 21, 2023
Diablo 4's Hardcore mode is notoriously unforgiving, mainly because if you die (and let's be honest, it's when you die), your character and all the gear they've earned are gone forever. And it's doubly challenging right now because that permadeath is also applied to disconnections and deaths due to bugs, which have brought more than a few quests for Hardcore 100 to an ugly end.
Blizzard recently said it's working on a way to (mostly) eradicate those unfortunate, untimely deaths, but that won't be implemented for a good while yet: Game director Joe Shely said last week that disconnection protection won't be rolled out until Diablo 4 season 2, which is expected to begin in mid to late October.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

