Benchmarked: Rise of the Tomb Raider

Rise of the Tomb Raider (6)

Who knew raiding tombs could be so difficult?

We've posted our optimization guide detailing all of the settings and what they do, along with some recommendations on what sort of settings you should use to get 60+ fps on our latest computer builds. Now, it's time to dig through a larger assortment of hardware and provide some concrete benchmarks. Rather than trying to determine what settings we should use to hit playable frame rates, this time we're using the same settings on a large collection of graphics cards—and in some cases, processors—to see which cards can reach the summit, and which will plunge into a spikey trap of destruction.

Jarred Walton

Jarred's love of computers dates back to the dark ages when his dad brought home a DOS 2.3 PC and he left his C-64 behind. He eventually built his first custom PC in 1990 with a 286 12MHz, only to discover it was already woefully outdated when Wing Commander was released a few months later. He holds a BS in Computer Science from Brigham Young University and has been working as a tech journalist since 2004, writing for AnandTech, Maximum PC, and PC Gamer. From the first S3 Virge '3D decelerators' to today's GPUs, Jarred keeps up with all the latest graphics trends and is the one to ask about game performance.