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This Spelunky run avoids all gold and pick-ups, and basically masters the game

I'll no doubt be proven wrong within days, but it feels like Spelunky is a thoroughly beaten videogame nowadays. The high level speedruns are mindblowing, the no gold challenges feats of impeccable spelunkmanship. It's gotten to the point where seemingly arbitrary challenges are the only way forward, and the run embedded above seems virtually insurmountable: it completes the whole game (all hidden levels included) without collecting a single piece of gold, and without using any items other than the bombs and ropes the spelunker starts with.

It's the work of speedrunner Kinnijup, who also holds the record for fastest playthrough with all secrets at a lightning speed 2:32. That 'no items' rule extends to everything: no shotguns, no jetpacks, no teleporters, though rocks, fallen trap arrows and the corpses of enemies are allowed, as is the Ankh, which is needed to access secret levels.

While Spelunky's secret Hell level is necessary to beat the true game, Kinnijup's run also extends to completely superfluous secret levels, including the Worm and the Haunted Castle. Watching Kinnijup navigate the narrow paths of the Worm, completely avoiding gold, with nothing but a lowly whip and single bomb to his name, is as anxiety inducing as it is impressive.

I found this run via the MossRanking Twitter account, which belongs to the 'Spelunky addicts community' and regularly posts ridiculous runs. I think we can all agree that Spelunky is spent: bring on Spelunky 2.

Shaun is PC Gamer’s Australian editor and news writer. He mostly plays platformers and RPGs, and keeps a close eye on anything of particular interest to antipodean audiences. He (rather obsessively) tracks the movements of the Doom modding community, too.