Pete Hines on The Elder Scrolls: Legends: “We could call it launched right now if we wanted” By Tom Marks interview We speak to Bethesda’s VP of PR and Marketing about how its new card game is bedding in.
Secret Legend is a gorgeous game inspired by Zelda By Tom Marks foxy It can be hard to hide the Unity engine, but action adventure game Secret Legend does it beautifully.
Infiltrate randomly generated cults ruled by the voices of GLaDOS and TF2's Sniper By James Davenport video A new cult ethos every playthrough means you never know if you're going to get a peaceful bunch or dangerous extremists.
Our favorite games of PAX West 2016 By James Davenport, Tom Marks pax pix The best game of the show, some personal picks, and a list of our extensive coverage from the show.
Thimbleweed Park is a wacky X-Files murder mystery packed with dad jokes By James Davenport video We chat with Ron Gilbert and David Fox about their modern take on classic adventure game design.
Duke Nukem 3D 20th Anniversary Edition World Tour is a bad title but a good remaster By James Davenport video Developer commentary, a new graphics renderer, and a rewind tool make the best Duke Nukem even better.
Duelyst’s lead designer on why their first expansion is just the beginning By Tom Marks interview At PAX West, we asked Eric Lang and Keith Lee of Counterplay Games what’s next for the tactics card game.
A developer who hates survival games is making a survival game By James Davenport matt damon In Osiris: New Dawn, setting comes first. You're marooned on an alien planet and need to build mechs and battle alien horrors to survive.
BattleTech is the mech strategy game we’ve all been waiting for By Tom Marks gameplay We chat with Harebrained Schemes about BattleTech and why they decided to show it off so early.
Diluvion is a journey to the bottom of the ocean with FTL-like crew management By James Davenport video We talk to one of the developers to get an idea of how their ocean exploration RPG works.
How the disappointment of Mighty No. 9 helped 20XX flourish By Tom Marks Mighty fine We talk to the developer of 20XX about what they did right.
Dishonored 2's director on giving Corvo a voice and avoiding the "Deus Ex Effect" By James Davenport Video We talked to Harvey Smith about managing the scope of such an ambitious, systems-heavy stealth game.
Digital Extremes on how simple changes can make a big difference in Warframe By Tom Marks interview We talk to Rebecca Ford of Digital Extremes about Warframe’s latest update and where it’s going next.
Watch 10 minutes of the Gears of War 4 campaign running on a PC By James Davenport UWAwesome We put keyboard and mouse controls to the test in some seriously windy weather.
How Tyranny and Pillars of Eternity get player choice right By James Davenport video We chat with the creators behind one of the best modern ARPGs about choice, morality, and the future of the genre.
Watch seven minutes of ring-spilling Sonic Mania action By Joe Donnelly News At a quarter of a century old, Sonic never looked so good.
Kingdom of Loathing meets Skyrim in this stick figure RPG By Tom Marks sticking out Despite trying very hard to look bad, West of Loathing is incredibly polished.
Batman: The Telltale Series Episode 2 release date set By Joe Donnelly News Here’s Wayne you’ll return to Telltale’s slant on Gotham.
For Honor drops trio of class trailers ahead of closed alpha next week By Joe Donnelly News Ubisoft parades Kensei, Wardens and Raiders at PAX
Hob proves Runic can do puzzles and atmosphere just as well as dungeon crawling By James Davenport corn on the The creators of Torchlight are stepping out of their comfort zone with an elaborate action adventure.