Atomic Heart devs apologise for racist cartoon clip and promise edits
The 45-year-old episode of Nu, Pogodi! appeared without a content warning.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Mundfish, the studio behind Atomic Heart, has apologised for the inclusion of a short, racially-insensitive clip in the cartoons that play in the game's save rooms, and promised to edit out the offending parts in a future update to the game. Last week, we reported that Atomic Heart had drawn criticism online for featuring a 1978 episode of the classic Soviet cartoon Nu, Pogodi! in which a brief, racist depiction of an African tribesman can be seen.
"The Mundfish team thanks the PCGamer contributor for bringing this lack of sensitivity to our attention," the studio said in a statement released, oddly enough, to IGN, and added that it "[apologised] if using the vintage cartoon or music has caused hurt or insult". Mundfish concluded its statement with a pledge to "edit the parts in question".
I'm curious to know what form that editing will take. The clip in question was incredibly short—perhaps less than a second long—meaning it would be very easy to snip out. But given what a beloved classic Nu, Pogodi! is, tampering with could seem like an act of sacrilege to some, and might just end up ticking people off in a whole new way. I wouldn't be surprised if the relevant episode was just removed from the game altogether.
Given how short and easy-to-miss the clip in question is, Mundfish probably could have inserted some kind of content warning about the 45-year-old cartoon and left it at that, but it's likely the studio is eager to avoid controversy right now. Arguments have swirled around Mundfish's Russian roots ever since Russia invaded Ukraine a year ago, with some people boycotting the game entirely over the matter. You can read our breakdown of the controversy surrounding Atomic Heart right here.
As for the game itself, PCG's Rich Stanton scored it 78% in his Atomic Heart review, praising it as a "surprising, ambitious, deeply flawed game that at times feels close to greatness". From its high peaks to its low valleys, it's a baffling and unique thing.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.

