With Aion patch 2.7 going live on October 19th, we've teamed up with NCsoft to give you some helpful hints to guide your way through Padmarashka's Cave. This new instance will test your fortitude as you battle Sematariux and Padmarashka with 47 of your closest friends. Yep, that's right, a 48-man raid! Will you be able to take down the monstrosities that lurk in Padmarashka's Cave? Read on to find out the best ways to approach this mammoth instance.
Padmarashka's Cave is a new 48-man Instanced Dungeon introduced in Aion Patch 2.7, based on the Dramata world boss encounters (Sematariux and Padmarashka) that were introduced in Aion Patch 2.0 (which will be removed for 2.7).
Tiamat and Siel, the Dramata, and the Assault on Balaurea
The Balaur have begun to withdraw from Inggison and Gelkmaros, marking the assault on Balaurea a success. However, this was not the Empyrean Lords' first attack on the Balaur homeland. Before the Cataclysm, Siel's Spear Legion entered Balaurea to put a stop to the horrors of the Udas Temple, a torture den dedicated to Dragon Lord Beritra. The attack culminated in a colossal battle between Dragon Lord Tiamat and Siel….
…Tiamat heaved forward, crushing Siel beneath its scaly hide. The Lady of Time tried to escape, but Tiamat slammed down its claws, pinning her. The Dragon Lord reared back, a blaze building in its throat, as another fire ignited deep within Siel. Tiamat's head lurched forward, flames licking through the cracks between its teeth. The Dragon Lord opened its maw, and Siel exploded in a brilliant light. Radiance burst forth from the Lady of Time, hurling Tiamat back. The earth cracked and buckled, opening chasms at Siel's feet, and for an instant the whole of Balaurea was consumed in light… .
Centuries after Siel's death in the Cataclysm, the children of the ten remaining Empyrean Lords entered Balaurea, determined to take the fight to Balaur once again. Tiamat's forces were to be the first line of defense, but soon fell back, unable to stem the tide of Daevas flooding into Balaurea. Tiamat has since ordered the Balaur to retreat, including Sematariux and Padmarashka, the two Dramata. Sematariux and Padmarashka are each responsible for fostering thousands of Drakan children, and are crucial to the Balaur war effort. While Sematariux abandoned its eggs without hesitation, Padmarashka remained despite Tiamat's orders—a disparate mother devoted to its children.
With the Balaur in retreat, Padmarashka now stands as the final obstacle to conquering Inggison and Gelkmaros. Confront Padmarashka, and secure the path to inner Balaurea where Tiamat awaits!
Entering Padmarashka's Cave
The entrance to Padmarashka's Cave is located in both Inggison and Gelkmaros. To enter Padmarashka's Cave, each player in the Alliance will need the Padmarashka's Cave Key, which can be obtained from the Balaur outside the entrance to Padmarashka's Cave in both Inggison and Gelkmaros.
Only one Padmarashka's Cave Key can be carried in the player's cube, however, an infinite number of Padmarashka's Cave Keys can be deposited in a Pet Bag, allowing players to carry more than one.
When entering Padmarashka's Cave, the key is consumed, and should the player want to re-enter, they will need another key.
Padmarashka's Cave is split into three areas: Reian Foothold, Padmarashka's Cave, and Padmarashka's Nest. At the Reian Foothold, players can collect a few Quests from the Reians, and purchase basic supplies.
Continue from the Reian Foothold into Padmarashka's Cave, where Padmarashka's Balaur defenders roam. Clear through the area and proceed to Padmarashka's Nest.
Padmarashka's Nest is the final area of Padmarashka's Cave, and upon entering, players will notice that Padmarashka is protected by a shield. This shield grants Padmarashka the Protective Slumber buff, rendering it invincible to all attacks and also causing all attacks to be reflected.
To dispel this shield, defeat the four Heroic monsters with the Padmarashka's Protector title located in front of Padmarashka. These four monsters are Padmarashka's Chief Medic, Padmarashka Sartip, Padmarashka's Elite Captain, and Padmarashka's Elite Commander. With these four defeated, Padmarashka can be engaged. The Dramata are horrific foes with powers that rival even the Dragon Lords, and Padmarashka is no exception. Wielding enormous teeth and claws with more than a dozen devastating skills at its disposal, Padmarashka could be the most fearsome encounter in all of Aion.
The Padmarashka encounter can be broken down into three phases, and the effects of the previous phase will carry over into the next phase. To succeed, the Alliance will need to manage the unique circumstances of each phase in addition to Padmarashka (which can be quite a handful in of itself).
Padmarashka begins the encounter with two main skills—Destructive Claw and Venomous Claw. Padmarashka alternates attacking with these two abilities, both of which inflict massive damage, and also apply a debuff. The Destructive Claw debuff will cause Venomous Claw to inflict additional damage, and the Venomous Claw debuff will cause Destructive Claw to inflict additional damage. To combat this, either have two tanks on Padmarashka bouncing enmity between the Destructive Claw and Venomous Claw attacks, or use a single tank with well timed cooldowns and several dedicated healers (however, depending on the tank's experience and equipment, this might not be feasible).
Padmarashka will unleash more abilities as the encounter wears on, including Padmarashka's Roar, an area of effect attack which inflicts massive damage, and Chilling Gaze, which paralyzes all targets in an area of effect for 10 seconds.
Padmarashka applies numerous debuffs, some of which can be dispelled, and others which cannot. The Padmarashka encounter is healing intensive on both the tanks and the Alliance, and thus it is important to bring several healers and ensure those healers know who to heal and remain in range of their healing targets.
In addition to Padmarashka itself, there are three different phases to the Padmarashka encounter that each present their own unique challenges.
In the first Phase, Padmarashka begins summoning additional monsters to the battle. Padmarashka summons Balaur warriors from the instance entrance, and hatchers and eggs containing Neonate Drakan at the back of Padmarashka's Nest.
It is best to defeat these enemies as soon as possible or the Alliance risks being overwhelmed. To accomplish this, consider splitting the Alliance into separate Groups and assigning those Groups to attack the monsters spawning in different areas.
In this phase, Padmarashka begins summoning huge eggs containing Veteran Drakan, which can inflict colossal damage and wreak havoc if allowed to hatch from their eggs.
When a huge egg is summoned, a system message displays “The huge hidden egg is finally revealed,” at which point a huge egg will spawn in one of the sand pits located around Padmarashka's Nest. Destroy the eggs and their guardians as soon as possible to avoid being overwhelmed.
When Padmarashka is at low health, the ceiling of the cave collapses around the edges of the room, necessitating that the Alliance moves to the center.
When the ceiling caves in, a system message displays “The cave starts to crumble from Padmarashka's might,” at which point areas around the cave will be affected with Cave Collapse.
In this phase, it's important that all players remain aware of their surroundings, and ensure that no one is standing in a Cave Collapse, the Padmarashka tank or tanks in particular!
Expect the Padmarashka encounter to last some time, and while the damage and sheer scale of the encounter can be overwhelming, the key to success is assigning players to handle the different phase mechanics, while the tank (or tanks), healers, and a handful of damage dealers work on Padmarashka itself.