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Copyright trolling kept evidence of Japanese cult classic Cookie's Bustle offline, until now
By Jody Macgregor published
News The evil is defeated.

Highguard gets a new playable character, skill trees and more ahead of next week's closure
By Shaun Prescott published
News Wildlight's skeleton crew is pumping out material while it still can.

Hunt: Showdown keeps experimenting with the extraction genre, and its next twist sounds irresistible: Soon, extraction points and loot won't appear on the map
By Morgan Park published
The Devil's Trail begins March 18.

US government reportedly debating whether to force Tencent to give up its US-based game holdings
By Andy Chalk published
news The process began during the first Trump administration, and is apparently now picking up steam.

More than 800 gamers took an exam to prove they could complete an '80s adventure game without peeking at a walkthrough—and only 2 passed
By Christopher Livingston published
News Only .25% of players completed the AGAT, the Adventure Game Aptitude Test, designed by fiendish developer Woe Industries.

Stop the clock: Resident Evil Requiem's first sexy Leon mod hit Nexus Mods just 4 days, 11 hours, and 23 minutes after launch
By Lincoln Carpenter published
News I'm glad we can all share this moment.

MindsEye studio claims it now has 'overwhelming evidence of organized espionage and corporate sabotage' that somehow made its game bad, and also it's laying off more people
By Andy Chalk published
news This would all be kind of amusing if it wasn't for the facts that more game developers are losing their jobs.

Resident Evil Requiem's 5 million sales have made it one of Capcom's all-time top 20 bestsellers in just 4 days
By Wes Fenlon published
News Call it the Leon bump. (Or don't call it that).

Counter-Strike: Global Offensive is back: 3 years after it was muscled out by Counter-Strike 2, CS:GO has its own Steam page again and has powered its way back onto Steam's most-played chart
By Andy Chalk published
news CS:GO was subsumed into Counter-Strike 2 a few years ago, but now it has its own Steam page again.

Deus Ex: Invisible War wasn't what it should have been because the studio moved to an engine that was really built for Thief: 'A super-boneheaded call, very bad decision… it really tanked development'
By Rich Stanton published
News "I wish we could redo that project and just stitch the maps together."
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