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Revenge of the Titans review

Our Verdict

Its simple, well executed and, so long as youre not bothered by a little trial and error with your research, good fun.

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Whatever it is that you did, the Titans want revenge for it. And that means you must defend against them, with towers. Towers that whittle down their numbers as they swarm over the map, towards that final point of your homebase.

Each new Tower Defence game tends to have some sort of twist to set it apart from the others. However, Revenge of the Titans has focused on getting the basics right, forgoing the usual bells and whistles that serve to distract you from the fact that, really, you're just putting down some towers and waiting for bad guys to walk within range.

This is partly because the first five or six levels are easy to botch. You can build turrets in the Titan's path without much worry, have inefficient resource gathering and blow all your specials (which carry over from level to level), leaving you with poor tactics and poor equipment when you go up against something challenging. But, once you do overcome that obstacle, you'll be all the better to deal with the rest.

There are a pair of supplementary modes: Endless and Survival, two spins on surviving against increasingly large numbers of enemies. It's a nice distraction from the campaign, but by taking away the customisation of the research tree, they remain somewhat hollow.

While it has a tendency to lead you into a misstep with its choices, Revenge of the Titans is a game that rewards repeated playthroughs, so fine-tuning your research path and building placements are rewarding in and of themselves.

The Verdict
Revenge of the Titans

Its simple, well executed and, so long as youre not bothered by a little trial and error with your research, good fun.