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Rick Lane played Command & Conquer Remastered and considers it an excellent overhaul of two classic games. The way they open with classic visuals before you jump into the modernized versions seems like an excellent way of highlighting what's changed, even if maybe harvester pathfinding remains the same.
Andy Kelly also played Command & Conquer Remastered, checking out the Red Alert campaign, and found that its promise to keep the gameplay exactly as it was in 1996 meant that he experienced the exact same bug someone was complaining about in a newsgroup two decades ago. He doesn't seem to mind the cost of the occasional bug in the name of authenticity.
Rachel Watts played Beyond Blue, a contemplative diving sim that sounds like an educational version of Abzu. It's a documentary you can swim through. She found its ocean a bit too empty and its attempts at storytelling rudimentary, but when it's an interactive underwater lecture about marine life it's pretty good.
Wes Fenlon played Satisfactory, the first-person Factorio where you get to cover an entire planet of alien wonder in pipes and conveyor belts. He's been playing co-op, which seems like a neat way to speed up the process and get some efficient factories going. Riding conveyor belts at high speed over alien forests seems like fun too.
But enough about us. What about you? Have you been trying out any of the indie games in itch.io's Bundle for Racial Justice and Equality? Have you already grabbed Persona 4 Golden now it's on Steam? Let us know!
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

