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Watch Mortal Kombat 11's Rambo get first blood

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Rambo is Mortal Kombat 11 (opens in new tab)'s latest guest kombatant, joining the game—if you grab the DLC—on November 17. Meanwhile, NetherRealm has popped a new trailer up, giving us a good look at the bloodthirsty veteran's combat style. Check it out above. 

He's seen some wars and killed a lot of people, but in a game with time-travelling robots, necromancers and three playable gods, Rambo seems a bit outgunned. But that, of course, is where he thrives. 

Rambo's armed with his knife and bow, but it's his guerrilla tactics that make him a threat. Along with explosives like mines and grenades, he's got makeshift traps drawn from the films, like a spiked log that swings down from an invisible tree, and rope traps to yank people off the ground. 

He can also crawl along the ground, which does look a little bit silly in a close-quarters brawl where there's no cover, but I'm sure he knows what he's doing. 

Get up, dude. He can see you.  (Image credit: WB Games)

Unlike the Terminator, this digital Rambo isn't voiced by an impersonator. Sylvester Stallone lends his voice once again to one of his most famous characters, and he sounds pretty good. A bit disinterested maybe, but still very Rambo. 

Mortal Kombat 11's had its hooks in me deep since it launched, so I was inevitably going to grab Rambo—who will also be joined by Rain and Mileena—but I wasn't convinced he'd be nearly as much fun as the likes of Spawn or Robocop. The trailer, though, has changed my mind. I also appreciate the tip at the end about how to cure a sore throat. 

Fraser Brown
Online Editor

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.