Warhorse Studios show the gorgeous tech behind their medieval RPG
During the Game Developers Session conference, which took place in Prague over the weekend, Warhorse Studios gave a presentation showing what was possible with the modified CryEngine 3 that the developer is using to power its upcoming unannounced medieval RPG.
This will be Warhorse's first release, but the team is being lead by Daniel Vavra, the creator of Mafia, along with developers who previously worked on Operation Flashpoint and Arma: Armed Assault.
By golly, it all looks rather picturesque. Flowers swaying in the breeze, individually grained planks of old wood, muddy puddles reflecting light and trees. On their Twitter account , the team stress that this was a demo of how they can achieve "next-gen" graphics, but that it was created specifically for GDS, and isn't taken from their game.
Very little is known about the project, except that it's being targeted for a rather vague 2014/15 release.
Thanks, Eurogamer .
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Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.
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