Wander the empty streets of Wuhan after the coronavirus outbreak in this contemplative short

(Image credit: Allan Xia, Gordon Larson, and Matthias Chua)

Towards the Enduring Light is a short, minimalist game where you play as a man delivering boxes of face masks to a hospital in Wuhan, China. 

Created by Allan Xia, Gordon Larson, and Matthias Chua, this reflective short lets players explore the city of Wuhan under strict quarantine, making the once busy city feel like a post-apocalyptic ghost town.

The team made Towards the Enduring Light as part of 'Gaming Spirit Bomb,' a game jam raising money to support doctors and those affected by the coronavirus outbreak in Wuhan. It has one button, the right arrow to move, and focuses on the atmosphere and eeriness of travelling through the city. 

As you walk through the streets, the outlines of various shop owners and civilians fade in and out of the image like shadows. You walk past empty apartment blocks, under huge highways, and through the middle of empty roads with the sound of your footsteps being the only noise. It would almost be peaceful if it wasn't for the unsettling context. Playing Towards the Enduring Light is a sobering reminder of what is happening in the world right now.

The description on the Itch.io page says that the developers were inspired by the real-life events and news reports of Wuhan as it went into quarantine. The description also says that "a viral short of an unknown hero risking his life to deliver a box of facemasks reminded us of the value of humanity and compassion in the face of disasters".

The team has also dedicated the game to "Dr Li Wenliang, and all the heroes fighting the coronavirus outbreak"—Dr Li Wenliang being the coronavirus whistleblower who gave warnings about the virus when it was first being discovered before he fell victim to it.

You can download and play Towards the Enduring Light for free over on Itch.io. It's a quietly reflective game that delivers its message in a respectful, and thoughtful way.

Rachel Watts

Rachel had been bouncing around different gaming websites as a freelancer and staff writer for three years before settling at PC Gamer back in 2019. She mainly writes reviews, previews, and features, but on rare occasions will switch it up with news and guides. When she's not taking hundreds of screenshots of the latest indie darling, you can find her nurturing her parsnip empire in Stardew Valley and planning an axolotl uprising in Minecraft. She loves 'stop and smell the roses' games—her proudest gaming moment being the one time she kept her virtual potted plants alive for over a year.

Latest in Puzzle
A sign reads "HATRED IS POWER"
A demo for a lost videogame based on George Orwell's 1984 has emerged from the memory hole
London Bridge during snowfall
This is the coolest pricing gimmick I've ever seen: the temperature in London determines the price of this videogame
Today's Wordle being played on a phone
Today's Wordle answer for Friday, March 14
Wordle today puzzle on a smartphone
Today's Wordle answer for Thursday, March 13
Wordle today puzzle on a smartphone
Today's Wordle answer for Wednesday, March 12
Today's Wordle being played on a phone
Today's Wordle answer for Tuesday, March 11
Latest in Features
A busy marketplace in The Bazaar.
The Bazaar could be the future of autobattlers, if it stops strangling itself to death with its own microtransactions
Marvel Rivals characters - Hulk with his hands out as if he's grabbing the camera.
Marvel Rivals' growing roster of heroes scares me, but the game's director seems sure that all is under control: 'Everything is progressing smoothly'
Rainbow Six Siege year 9 season 2 key art - two Rainbow Six Siege operators facing each other
'Siege 2 was never on the table': Rainbow Six Siege X director explains why the 10-year-old FPS doesn't need a sequel
Gallica and the protagonist from Metaphor: ReFantazio.
The best deals in the 2025 Steam Spring Sale
Hands pushing poker chips on a table
Winning $2.6 billion in this poker videogame has completely ruined fake poker for me
Screenshots from Half-Life 2 RTX, showing the various new effects delivered by full ray tracing and enhanced assets.
I just played Half-Life 2 RTX, a fully ray-traced overhaul of the original, and its meaty headcrabs have me hankering for more