Chris: Assassin's Creed 3
What I'm looking for at an E3 presentation is a sense of the game I'll actually end up playing. It feels like the higher-profile the franchise, the less likely that we'll get to see what we'll actually be doing when the autumn rolls around.
Aside from the fact that Dishonored and Watch Dogs were taken, this is why Assassin's Creed 3 is my pick of the show. The seven minute demonstration at the Ubisoft conference certainly had its (seemingly) impossibly cinematic moments, but it was glued together by sequences that looked very much like an Assassin's Creed game - and a good one at that.
The moment when Connor returns deer meat to the forest encampment, for example, or when a passer-by asks him to fetch some mercury: that's what you're going to be doing come November.
It doesn't really bother me that Connor is the kind of assassin who'll ride a horse right up to the enemy gates, or blow up half a fortress to distract a target. Assassin's Creed has always been more of a gymnastic badassery simulator than a stealth game, and in that regard it's looking really, really slick. Also, their heavy enemy type appears to simply be defined as 'Scotsmen'.
Finally, the E3 screenshots refer to countryside parkour as 'treerunning'. Good work, Ubisoft. Pun of the show.