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Outriders, the co-op shooter from Bulletstorm studio People Can Fly, delayed to early 2021

Outriders, the co-op shooter being developed by Painkiller and Bulletstorm studio People Can Fly, will not make its expected "holiday 2020" release. Publisher Square Enix said that the game will have full cross-play support on all platforms—PC, Stadia, next-gen consoles, whatever—when it launches, but unfortunately that also means that the game won't be out until February 2, 2021.

The new trailer for Outriders (and pretty much everything else we've seen from it up to now) gives off a strong Destiny vibe, and that's not just visual: It's a drop-in, drop-out co-op shooter for 1-3 players set in a "dark and desperate sci-fi universe" where gunslinging fighters have been granted special powers by a strange anomaly that nobody understands. That's almost a note-for-note synopsis of the Destiny games, although there are some key differences, including that it's third-person rather than first, and is designed specifically for PvE action.

It's also not quite as live servicey: It will have a main campaign estimated at 25-30 hours, and more available in "side quests, post-campaign and additional content" for those who want it. 

"We’ve made sure that there’s no right or wrong way to play the game and that you’ll always have a great experience. If you just want to complete the main campaign, you’ll experience the full story and have a great time with this game," claims the Outriders FAQ . "But if you want to spend more time in the world of Outriders, getting the best items and taking on the hardest challenges in the game, it can keep you busy for exponentially longer."

For a closer look at Outriders, check out our preview from earlier this year (which also makes the Destiny connection) or hit up

Andy covers the day-to-day happenings in the big, wide world of PC gaming—the stuff we call "news." In his off hours, he wishes he had time to play the 80-hour RPGs and immersive sims he used to love so much.