Nevermind tests your stress control with biofeedback-fueled terror

Nevermind

Nevermind is unrelated to a certain moody Washington grunge band, and actually has much more in common with Jennifer Lopez's adventures in the mind of a serial killer . It's a puzzle-horror descent into the psyche of traumatized clinic patients. The catch? Its difficulty scales with how scared you are.

Nevermind's developers are seeking $3,000 on Indiegogo to help publicize the proof-of-concept, which they hope to develop further into a full game. That page has more details, including links for purchasing biosensors (not included with the game). Just don't expect to fire up this one after a jog.

Omri Petitte is a former PC Gamer associate editor and long-time freelance writer covering news and reviews. If you spot his name, it probably means you're reading about some kind of first-person shooter. Why yes, he would like to talk to you about Battlefield. Do you have a few days?