Doom Eternal's new Hunter was built to slay the Slayer

So you're an Infernal Overlord of some sort, a high muckety-muck of the Black Pit, and life is good. But now you've got a problem. This guy calling himself the Doom Slayer is running around messing with your people and breaking your stuff, and he's not showing signs of getting tired and going away anytime soon. What do you do? Who slays the Slayer?

The Hunter.

But then, probably not, right? The Hunter is one of the "most formidable enemies" in Doom Eternal but ultimately it, like all the rest, is only there to take an ass-kicking. Which is cosmically unfair, when you think about it: It can destroy you repeatedly yet never escape its final fate—its doom, you might say—while you, the Slayer, need only put it down once and then you'll move on as if it never existed, the moment soon forgotten. 

But that's Hell, right? And perhaps this really is Hell, not for you, but for the Hunter, and all the other demonic denizens forced to roam its corridors and caverns, knowing what awaits, yet powerless to resist or flee. What a dreadful destiny. What a terrible thing to be a part of.

Anyway, Doom Eternal comes out on November 22, with a campaign that will apparently be even longer than the previous game.

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.