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Call of Duty: Infinite Warfare minimum system requirements revealed

I'm of two minds about the Call of Duty: Infinite Warfare minimum system requirements that have been posted on Steam. On the one hand, they're pretty steep. But on the other, this is one of the biggest-budget triple-A shooters of the year, and the year is 2016. Are we really surprised that a GTX 280 is going to splutter like a three packs a day smoker?

PC building guides

Need a new PC for Infinite Warfare? Check out our build guides:

Budget gaming PC
(~$750/£750) - A good entry-level system.
Mid-range gaming PC
(~$1,250/£1,250) - Our recommended build for most gamers.
High-end gaming PC
(~$2,000/£2,000) - Everything a gamer could want.
Extreme gaming PC
(>$3,000/£3,000) - You won the lotto and are going all-in on gaming.

Prefer to buy a prebuilt than building it yourself? Check out our guide to the Best Gaming PCs.

Remember, this is the minimum spec, the bottom-end, bare-bones rig you'll need to play Infinite Warfare at anything resembling a decent state. You might be able to make it run on something less, but why would you want to?

  • OS: Windows 7 64-Bit or later
  • Processor: Intel Core i3-3225 @ 3.30GHz or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 70 GB available space (Disk space requirement may change over time)
  • Sound Card: DirectX 11 Compatible

Recommended and optimal builds haven't been listed yet, but we'll update you here when they are. In the meantime, this is at least a guideline for what you'll need to bring to the table, and a notice (in case you needed one) that you'll probably have to turn a few visual options down a bit unless you're running... well, this.

Call of Duty: Infinite Warfare comes out on November 4. And now, enjoy this live-action trailer starring some guys you might recognize.

Andy covers the day-to-day happenings in the big, wide world of PC gaming—the stuff we call "news." In his off hours, he wishes he had time to play the 80-hour RPGs and immersive sims he used to love so much.