The Division's first free "Incursion" update is coming in April

The Division

Ubisoft has announced that the first of two free “Incursion” expansions will come to The Division on April 12. Entitled “Falcon Lost,” it will take place in an underground water treatment facility that now serves as a stronghold for the Last Man Battalion, and feature four new rare gear sets, each one tailored to a specific style of play, that will unlock a “new, never-before-seen talent” when fully equipped.

“Falcon Lost has two difficulties: Hard mode, which is recommended for players whose gear score is equivalent to level 31; and challenge mode, which is even tougher,” Ubisoft explained on its blog. “Also, there aren’t any checkpoints in Falcon Lost; if your team goes down, you’ll have to restart from the beginning. Additionally, you can replay Falcon Lost and other upcoming Incursions as many times as you want and still be rewarded with new loot.”

“Gear score” will enable players to boost their abilities beyond the character level cap, which remains at 30; Ubisoft described it as “a new way of leveling up for top-level players.” The update will also add the ability to trade loot with other members of your squad, which to be honest I'm surprised wasn't included right out of the gate, as well as Dark Zone supply drops, daily Assignments, and the ability to follow your teammates with the camera (and feed them tactical info) when you die. Enemies will now have the ability to employ aerial drones that will be difficult to bring down, and an armored personnel carrier "boss" that's impervious to bullets will also make an appearance.

The second Incursion, called Conflict, will be set in New York's Columbus Circle, and will bring even more new features to the Dark Zone, but there's still no date on that.

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.