This modder made such a great change to Starfield's food it's actually making me hungry By Christopher Livingston published 2 October 23 news It's kind of amazing how much presentation matters when it comes to meals.
Baldur's Gate 3's last patch quietly clothed a formerly-nude cat, and some players are demanding their little naked man back By Ted Litchfield published 2 October 23 news #NotMyMajesty?
You can break Cyberpunk 2077's movement and become a flying V with this busted build By Noah Smith published 2 October 23 News Why settle for netrunning when you can go airrunning with the right pairing of cyberware and perks?
I'm glad Cyberpunk 2077 is getting a sequel, but it really deserves more expansions By Fraser Brown published 2 October 23 Stick around V and Johnny need to have more adventures together.
Should you frame Yuri during Balls to the Wall in Cyberpunk 2077: Phantom Liberty? By Sarah James published 2 October 23 Wall run This side mission gives you a difficult choice.
The same modder who fixed Starfield's inventory has now sorted out the rest of the UI By Rich Stanton published 2 October 23 news Not all heroes wear capes.
Check out free retro-RPG Moonring, made by an industry vet and Fable designer in classic Ultima style By Jonathan Bolding published 1 October 23 News Dene Carter was a designer on Dungeon Keeper, Fable—and some real classics from the old days.
The PC game releases we're most excited about in October By Tyler Wilde published 1 October 23 📆 After one of the best summers of PC gaming ever, the year refuses to slow down.
Our favorite mini-Morrowind is adding a mysterious realm ruled by a clockwork god in its next update By Ted Litchfield published 30 September 23 news Dread Delusion continues to be a worthy torchbearer for the Weird RPG.
Missing faces, levitating bodies, and NPCs with no respect for personal space: A celebration of Bethesda jank By Pao Yumol published 30 September 23 Janks a lot Starfield’s NPCs are the wrenches in the open-world machine I’ve come to crave, thanks to a long history of janky Bethesda RPGs.
As CDPR resurrected Cyberpunk 2077, it focused on one word: 'believability' By Wes Fenlon published 30 September 23 Interview Cyberpunk 2.0's changes to police, cyberware and skills all came from the same key objective.
Justice for melee weapons: a Cyberpunk 2077 modder has rectified the game's biggest oversight for stealth play By Wes Fenlon published 29 September 23 News Stabbing is good. Quiet stabbing is better.
Cyberpunk 2077's next patch promises to fix the 'Johnny vision' bug and other in-game headaches By Andy Chalk published 29 September 23 news The 2.01 update is "coming soon."
Cyberpunk 2077 director says studio's switch from REDengine to Unreal Engine 5 'isn't starting from scratch' By Wes Fenlon published 29 September 23 News CD Projekt's engineers decided the move was the right "strategic shift" for future games.
Baldur's Gate 3 dataminer discovers the most gut-punching ways to upset your companions, if you're into that sort of thing By Mollie Taylor published 29 September 23 news Tav loves bad ideas.
Larian's shared the most-played multiclasses in Baldur's Gate 3—and one of D&D's favourites is somehow second-to-last By Harvey Randall published 29 September 23 News Sorcadin? Sorcadon't.
How to complete Dazed and Confused in Cyberpunk 2077: Phantom Liberty By Sarah James published 29 September 23 Daze out No, you don't have to spend £10,000 eddies to do it.
Starfield's cursed rain orb lifts the veil on an old game design trick: 'pack it up boys, it's over' By Harvey Randall published 29 September 23 News Pay no attention to that dev behind the curtain.
The Knights of the Old Republic Remake is either dead or about to become more powerful than you can possibly imagine By Joshua Wolens published 29 September 23 News Sony has gone Order 66 on KOTOR Remake marketing on its social media.
You probably don't want a high-level DLC for Baldur's Gate 3, anyway By Harvey Randall published 29 September 23 POWER WORD: NAH Mo' spell levels, mo' problems.