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Play for Peru bundle helps flood victims

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Torrential rains have caused deadly flooding in Bolivia, Chile, and Peru over the past few weeks, damaging housing, causing mud slides, and killing at least 20 people in Peru alone, according to Reuters (opens in new tab).

Missouri-based independent game developer Nathan Ranney has family living in the Peruvian capital, Lima, and he's put together a way to help: The Play For Peru bundle (opens in new tab) on itch.io, a pay-what-you-want collection of indie games from 12 creators. Proceeds from the bundle will be used by his family to buy food and supplies for people in nearby Ica, which has been devastated by the floods. 

"These are people that did not have much to begin with and now have lost it all," writes Ranney. "Most are living on their roofs with no shelter from the elements. Their homes have been filled with mud or washed away and so their food and water is also gone." 

The funds won't go through an established charity, but Ranney says that all revenue will be used directly for aid. I've followed Ranney (opens in new tab) and the development of his game, Kerfuffle, on Twitter for at least a couple years, and have learned from him the identity of his family in Peru and their history of charitable work. Ranney also tells me that proof of the aid purchased will be provided. He will be visiting Peru himself later this year.

The bundle (opens in new tab) is available until February 10th.

Tyler Wilde
Tyler Wilde

Tyler grew up in Silicon Valley alongside Apple and Microsoft, playing games like Zork and Arkanoid on the early personal computers his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. After work, he practices boxing and adds to his 1,200 hours in Rocket League.