New tech lets blind, visually impaired people play Trackmania
The future is good, sometimes.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
A French organization is developing technology to give visually impaired people more ability to perceive their environment—and they're using videogames to test and expand it. In the process they've managed to make Trackmania accessible to even those who are totally blind.
Thanks to @artha_france, Trackmania is accessible to blind and visually impaired people. Join us at the #ParisGamesWeek on @JeuxMadeInFR booth from November 2nd to 6th to try Trackmania with @artha_france. pic.twitter.com/PYrTFQPmcrOctober 21, 2022
Artha France has developed a haptic feedback belt that transmits information from an input like a camera or screen into sensations on the skin. Using a virutal environment to test the technology was at first a low-stakes way to test it, but seems to have become an end unto itself as the hardware developed.
Trackmania was clearly a choice not just because it's consistent and fairly simple, but because it mimics many real-world challenges, requiring players to have fairly fast insight in consistent environments. Learning to use the tech while playing Trackmania meant that quick reaction was useful.
When testing on the device first started, it would take six to 20 hours for users to learn. By this year new players can pick up and go in an hour. Early video of the tech in action shows off how its first adaptation to a digital environment was a test using a maze built in Minecraft. The next step? Obviously it was putting someone using the haptic rig in an actual underground mine.
Artha's english Youtube channel has more details on the process, breaking down the technology's development over the past few years. It's about eight minutes long and a really fascinating watch if this whole process intrigues you.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Jon Bolding is a games writer and critic with an extensive background in strategy games. When he's not on his PC, he can be found playing every tabletop game under the sun.

