This is a Metroidvania rogue-like starring a robot named – you guessed it – “Fight” which takes place in beautifully rendered, procedurally generated science fiction environments. This one looks like a sure bet for fans of Axiom Verge and, indeed, Metroid, though the rogue-like trappings will situate it close to Dead Cells as well (which is very good, so far). According to the Steam description there are over 50 different enemies to smite and “4 billion unique runs”, though hopefully you won’t need to play it that many times to complete it.
Here’s a first-person horror game based on a UK film of the same name. By all reports it’s a pretty short game – Steam reviewers report that it’s around two hours long – but horror games are best left short when effective, and this looks petrifying. No doubt it’ll be more so in VR, with Oculus Rift and Vive supported. “To save her estranged daughter, a guilt-ridden mother must uncover the frightening truth behind the urban tale of a vengeful, demonic witch,” the synopsis goes. “To find and save your daughter, you will explore all depths of the manor, searching for hidden clues and wield items to fight or escape the terror that surrounds you.” Ah, manor houses, why are they always so creepy?
Here’s an Early Access business sim which turns its sights to high school, which you’ll need to “design, construct, and manage”. Sounds like hell to me, but then, Prison Architect is a modern classic and this Academia shares an artist with that game. There are two main modes: the normal mode is everything you’d expect from a sim game – number crunching, careful planning, pie charts and graphs and all that stuff – while there’s also a sandbox mode, meaning you can let your imagination run wild building your ideal high school. Oh, you have an ideal high school in mind? That’s cool.
This is a beauitful puzzle game that kinda resembles an isometric Talos Principle, and one which Doom co-creator John Romero is apparently a fan of. As a “chosen one” (a ripe roleplaying opportunity) you’ll use lasers and mirrors to complete the levels and thus, save the world. “We revive ancient mechanisms, explore secrets of an ancient civilization, and discover the true destiny of The Path along the way through extraordinary realms,” reads the description. The narrative is completely optional of course: if you just want a laser and mirror-centric puzzle game, this might be worth a look.
Described as a “new take on the arcade top-down shooter”, there’s not much that looks novel about Startide but it definitely looks like a blast – especially if you’re into Housemarque’s catalogue. There are nine “Mecha” (or spaceships capable of shooting) to choose from, and each has different weapons and customisation options. There’s a story mode which promises galaxy exploration, and you’ll be able to create your own fleet with enough looted resources. There’s an editor as well, which is focused on building your own spacecraft and sending them off the beat friends for leaderboard placement.
These games were released between 9/4-9/11. The first page of this list is updated every Sunday and previous weeks are archived on the following pages. Some online stores give us a small cut if you buy something through one of our links. Read our for more info.