New Doom trailer reveals the next free update and Unto the Evil DLC
It's a double-XP weekend, too.
Big things are happening in the world of Doom, Bethesda's demon-bothering FPS reboot, beginning with a double-XP weekend and a major free update, both of which are set to go live on July 29.
The update will add a pair of new multiplayer modes—a one-flag CTF mode called Exodus and an objective-based capture-and-hold mode called Sector—and make some big changes to the SnapMap editor, including customizable weapon wheel functionality, the addition of the Mancubus as a playable demon, and “a laundry list of improvements to the Community HUB, editor and logic capabilities.”
After that, on August 5, Bethesda will roll out Unto the Evil, Doom's first premium multiplayer DLC release. The bundle will include three new multiplayer maps, a new player-controlled demon called the Harvester, the UAC EMG Pistol, the Kinetic Mine, new hack modules, and new armor sets, patterns, colors, and taunts. It will also incorporate a new feature called PartyPlay, which will enable players who don't own the package to access the new multiplayer maps as long as they're partied up with someone who does.
“If a DLC map comes up as part of the rotation, you and your party can play just as you have with the game's original multiplayers maps,” Bethesda explained. “Conversely, if you have purchased the premium DLC pack, anyone in your party can play any of the maps from the DLC as long as they’re with you.”
Unto the Evil is included with the Doom season pass and will sell separately for $14.99/£11.99.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.