Marvel's Guardians of the Galaxy shows off ray-tracing, DLSS, and other PC specifics

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Back in August, Nvidia announced that Marvel's Guardians of the Galaxy would launch with ray-traced reflections and DLSS (opens in new tab), and that even players who don't have a compatible graphics card would be able to play it with ray-tracing via GeForce Now, Nvidia's cloud gaming service. "PC players will enjoy this stunning universe's visuals with even higher performance", said Olivier Proulx, senior producer at Eidos-Montréal.

Now, the studio has released a PC tech trailer to highlight its PC-specific features. As well as real-time ray tracing and Nvidia DLSS, the trailer mentions "diffuse illumination", "HDR & wide color gamut", and support for "up to 8K resolution". None of that's going to stop Star-Lord's face from looking wrong, of course. Shame he doesn't just have his mask up the whole time.

Fraser had a chance to play a demo of Guardians of the Galaxy last month, and enjoyed it—certainly more than Marvel's Avengers. "While the speeches might not be great," he wrote, "I can't deny that there is something inspiring about watching my BFFs kicking the crap out of space cops to some cracking '80s bops. It gets the blood pumping."

Marvel's Guardians of the Galaxy will be available from October 26 on Steam (opens in new tab) and the Epic Games Store (opens in new tab).

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games (opens in new tab). He's written for Rock Paper Shotgun (opens in new tab), The Big Issue, GamesRadar (opens in new tab), Zam (opens in new tab), Glixel (opens in new tab), Five Out of Ten Magazine (opens in new tab), and Playboy.com (opens in new tab), whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.