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Left Alive's new trailer features lots of boring humans and only two mechs

Square Enix has released a new trailer for Left Alive, the survival shooter set in the Front Mission universe, ahead of TGS. There’s a war, there are mechs, and the rest of the trailer is... well, it’s largely incomprehensible. Slap your eyes on it above. 

Unfortunately it’s incomprehensible in a very plain way. Random snippets from cutscenes, vague lines of contextless dialogue and occasional respite provided by explosions. The few details are things we already know: there’s a war kicking off in Novo Slava, and you can experience it as three different protagonists. 

David O'Keefe’s Left Alive preview from PAX West doesn’t paint a prettier picture. 

“I watched 20 minutes of scenarios mere hours ago, but the details are already growing hazy. I haven’t been bleaching my brain with an overload of new games on the packed convention center floor in those hours, Left Alive just failed to leave a lasting impression.”

The mechs, at least, sound nifty. Called wanzers, they’re customisable behemoths that can fill enemies with holes from a distance or charge in and tackle them. They can also equip weapons that have been severed from enemy mechs. Practical! 

Left Alive still has a 2018 release date on Steam, but the trailer says 2019. 

Fraser is the sole inhabitant of PC Gamer's mythical Scottish office, conveniently located in his flat. He spends most of his time wrangling the news, but sometimes he sneaks off to write lots of words about strategy games.