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Killing Floor 2 and its latest update are free to play for the weekend

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I won't spend too much time detailing Killing Floor 2's latest update, which went live on Monday. It's the usual stuff for the four year old monster-killin' game: A new map, new weapons, and a bunch of balance and bug fixes. You can read all about the update on Steam (opens in new tab) and watch the colorful new trailer above.

If you watch the trailer to the end, you might notice that it features a nod to the PC Gaming Show. That's because it was going to debut there last Saturday, but the show was postponed a week, so the update ended up launching first. So it goes! Tripwire will still be at the PC Gaming Show this year, so look out for a hint at what's next from the studio this Saturday, June 13 at 11 am Pacific. Here's how to watch (opens in new tab).

Back to the topic at hand: For those who still haven't enjoyed Killing Floor 2's brand of co-op horde defense, the game is free on Steam this weekend. It's definitely worth getting a group together to try out: I had a lot of fun back when I reviewed Killing Floor 2 in 2016, and it's grown a lot since then. 

And if you get bored with the game as Tripwire designed it, you can also try out a modded community server. The last time I did, I ended up on a batshit map that I don't want to try to describe in detail because I can't be sure if I'm mixing it up with a dream I had. I believe the Combine were there. There might've been a helicopter.

If you get into it during the free weekend, Killing Floor 2 is also on sale for under $10 for the next couple weeks. You can check it out on Steam (opens in new tab).

Tyler grew up in Silicon Valley alongside Apple and Microsoft, playing games like Zork and Arkanoid on the early personal computers his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. After work, he practices boxing and adds to his 1,200 hours in Rocket League.