Killer Billie sows chaos in Dishonored: Death of the Outsider launch trailer

Bethesda has released a new trailer to mark tomorrow's release of Dishonored: Death of the Outsider that features Billie Lurk, the one-time right-hand of the master assassin Daud, demonstrating her considerable talent for killing things. 

"In her effort to rid the world of the Outsider—the mysterious godlike figure looming over the Dishonored games—Billie has some of the coolest powers, weapons and gadgets we’ve ever designed," Bethesda said. "And the missions she embarks upon will take you deep into Karnaca, hunting for Billie’s old mentor, the underworld legend Daud, then beyond Karnaca to the blackest reaches of the Void." 

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I like Dishonored a lot, but the trailer highlights the one thing about the series that really bugs me: The series is "all about ultra-powerful supernatural assassins navigating a corrupt, decaying steampunk empire," but you'll be penalized for overindulging in it. Billie in the trailer is clearly on a path to a high-chaos ending, and some players are going to be perfectly fine with. But as much as Dishonored ever offers a happy ending, you need to keep all the supernatural assassinating to a relative minimum if you want to get it. 

That said, punching people out is a-okay, and a quiet approach can be fun—especially since both Emily and Corvo are handy enough in a fight that botching it doesn't necessarily force a quickload. Bethesda recommended giving stealth a chance in its list of hints and tips for Dishonored newcomers: 

  • Don’t feel constrained to stick to one particular playstyle. We encourage you to experiment during your first playthrough!
  • Always look around for alternate pathways: side alleys, back doors, unlocked windows, overhead balconies, rooftops, and waterways. And be sure to look up! Go vertical when you can, along ledges, rooftops, pipes, etc. You can often sneak past an encounter that way or find an alternate entry or path.
  • Give the stealth approach a shot. Sneaking, playing nonlethally, or even ghosting the missions adds even more tension and drama to situations.
  • Our stealth model is mostly based on enemy view cones and occlusion. Darkness only matters at a distance, making you more hidden. Up close, enemy facing and field of view matters most so remember to stay behind them or something that blocks their line of sight. And don’t forget to lean! If your body is behind something like a wall, you can lean out to peek ahead.
  • You can play the entire game without killing if you choose. For almost all the combat moves, there are nonlethal versions such as combat choke, drop attack and slide takedown.
  • Distract enemies with sound by throwing a bottle or setting an alarm clock.   Eavesdrop on unaware enemies to absorb more information related to the world and the events unfolding around you. Similarly, read posted signs. Often characters have follow-up lines if you hang out and listen to them (or click on them further). You’ll absorb more about the world this way.
  • Seek out Black Market shops to upgrade gear and buy more ammo.
  • Use Foresight to locate more Bonecharms. Don’t forget to assign them and review your Bonecharm loadout periodically. Upgrade the number you can carry at Black Market shops.
  • Change difficulty whenever you want. If you're an advanced player or really into stealth, we suggest you try playing on Hard.
  • Be sure to check out the tutorial videos to learn more about the game mechanics.
  • Quicksave is your friend.
  • You can turn off the HUD UI, including goal markers. If you’re a minimalist, experiment with that.
  • You can check out the calibration options screen to set your brightness so that black is really black for the best visual experience.

Dishonored: Death of the Outsider is available for pre-purchase for $30/£20/€30 on Steam.   

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.