Whatever we thought BioShock (opens in new tab) creator Ken Levine was up to, it wasn't an interactive, live-action movie based on The Twilight Zone. And yet that's exactly what he's doing—in addition to his work at 2K (opens in new tab).
"Interactivity is a spectrum, it’s not binary,” he told Wired (opens in new tab). "I think of it as the viewer’s angle in the chair. When you watch something, you’re sitting back in the chair. When you're gaming, you're leaning forward in the chair. This is an interesting place in between ... your brain is forward in the chair."
Interlude, a company that specialises in interactive video, will provide the tech to allow viewers to decide what they want characters to do, switching smoothly between multiple video streams.
Actually, now I think about it, this could be more game-like than BioShock Infinite's mammoth final cutscene (opens in new tab).