Skip to main content

Homefront: The Revolution trailer breaks cover at Gamescom

Homefront: The Revolution
Audio player loading…

We haven't heard much about Homefront: The Revolution, the sequel to THQ's much-maligned Red Dawn-esque shooter Homefront. It was announced in 2014, delayed in 2015, and that's really been about it. Today at Gamescom, however, Deep Silver rolled out a new cinematic trailer to remind people it still exists, and revealed a bit more about what's coming.

Homefront: The Revolution will be an open-world shooter set in the city of Philadelphia, which—along with the rest of the US—is under the oppressive control of a globe-spanning Korean corporation. That sounds a bit different than the North Korean invasion scenario the game was initially built on, with the Korean People's Army causing all the trouble, but it could be just an issue of wording. We'll let you know when we find out.

Other than that, it sounds pretty much as expected. Players will conduct a guerrilla war against an overwhelmingly superior occupation force, making use of hit-and-run tactics, ambushes, and improvised weaponry to help balance the scales. The open world setting has been designed for "thrilling, unscripted firefights," and the game will also enable the formation of multiplayer "resistance cells" in an online co-op mode.

We'll have more to tell you about Homefront: The Revolution following our hands-on time with it at Gamescom tomorrow. Until then, screens—Wolverscreens!

Homefront: The Revolution

Homefront: The Revolution

Homefront: The Revolution

Homefront: The Revolution

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.