Himno is a free, relaxing platformer in which you can't die
Pick it up on Steam without paying a penny.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Himno's silent protagonist carries a giant sword on their back—but doesn't ever use it. This is a platformer with no enemies in which you can never die, leaving you to relax across an infinite number of procedurally-generated levels while wall-running, sliding and interacting with lifts. Best of all, it's completely free, and available now on Steam.
It's from the creator of Medieval Shopkeeper Simulator, an Early Access game I've heard good things about. Developer David Moralejo Sánchez says he created Himno "a long time ago" as a "private project which I played to de-stress myself", and now he's releasing it out into the world.
Levels have very few light sources, so you never know what to expect when you pull yourself over the next ledge. The mellow soundtrack responds to your actions, as do floating orbs of light spread throughout the level, some of which will follow you and help illuminate the path ahead.
Watch the trailer, above, to get an idea of what to expect, and grab it here if you're interested. Early user reviews are "very positive", and lots of players mention how relaxing they've found it.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Samuel is a freelance journalist and editor who first wrote for PC Gamer nearly a decade ago. Since then he's had stints as a VR specialist, mouse reviewer, and previewer of promising indie games, and is now regularly writing about Fortnite. What he loves most is longer form, interview-led reporting, whether that's Ken Levine on the one phone call that saved his studio, Tim Schafer on a milkman joke that inspired Psychonauts' best level, or historians on what Anno 1800 gets wrong about colonialism. He's based in London.


