'There is no such thing as a good secret backdoor,' says Nvidia, reiterating that there are no kill switches, spyware, or secret ways to access its GPUs
Some US politicians may still believe otherwise, but the AI behemoth is adamant about its security.

After US export restrictions were lifted on Nvidia's H20 AI processors, China's Cyberspace Administration summoned the company to explain whether or not the chips had any backdoor access. Nvidia denied that this was true, and in a new blog, it not only reiterated this statement but explained why the whole concept of a secret backdoor is nonsense in the first place.
This confirmation was provided by Nvidia's chief security officer, David Reber Jr. in a blog post titled "No Backdoors. No Kill Switches. No Spyware." He really doesn't mince his words: "Nvidia GPUs do not and should not have kill switches and backdoors." As to why this has all cropped up in the first place, it's in part due to previous demands from some US politicians that Nvidia should add tracking devices to their chips.
"To mitigate the risk of misuse, some pundits and policymakers propose requiring hardware 'kill switches' or built-in controls that can remotely disable GPUs without user knowledge and consent," writes Reber Jr. "Some suspect they might already exist."
The rest is obviously down to concerns that the US administration's U-turn on selling chips to China might involve some nefarious machinations behind the scenes to spy on the country's developments in AI. Nvidia explains why this would just be a bad idea, full stop.
"There is no such thing as a 'good' secret backdoor — only dangerous vulnerabilities that need to be eliminated.
"It’s like buying a car where the dealership keeps a remote control for the parking brake — just in case they decide you shouldn’t be driving. That’s not sound policy. It’s an overreaction that would irreparably harm America’s economic and national security interests."
Nvidia points out that adding any kind of secret access to its GPUs, either to disable them remotely or spy on their usage, would make them open to being used in the opposite direction. "Embedding backdoors and kill switches into chips would be a gift to hackers and hostile actors," says Nvidia.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
The unexpected release of DeepSeek R1 earlier this year was a stark reminder that America isn't the only country with the means and drive to produce cutting-edge AI. China-based DeepSeek used Nvidia's A100 and H800 GPUs to train its models, and this may have fueled the demands for backdoors to be added to the chips.
Some might argue that Nvidia shouldn't be selling its GPUs to China in the first place because of fears over the US losing ground in the AI market. The counter to this is that all this would do is force China to become increasingly self-reliant on its own GPU design and manufacturing, to the point where it no longer has to send billions of dollars into Nvidia's and the US Treasury's coffers.
Hence, why the export restriction has been lifted: Nvidia gets to make more money, which in turn helps the US economy. It also helps to temper China's efforts to create its own AI mega-chips. And Nvidia is crystal clear about how secure all of this is: "There are no back doors in [our] chips. No kill switches. No spyware. That’s not how trustworthy systems are built — and never will be."

👉Check out our list of guides👈
1. Best gaming chair: Secretlab Titan Evo
2. Best gaming desk: Secretlab Magnus Pro XL
3. Best gaming headset: HyperX Cloud Alpha
4. Best gaming keyboard: Asus ROG Strix Scope II 96 Wireless
5. Best gaming mouse: Razer DeathAdder V3 HyperSpeed
6. Best PC controller: Xbox Wireless Controller
7. Best steering wheel: Logitech G Pro Racing Wheel
8. Best microphone: Shure MV6 USB Gaming Microphone
9. Best webcam: Elgato Facecam MK.2

Nick, gaming, and computers all first met in 1981, with the love affair starting on a Sinclair ZX81 in kit form and a book on ZX Basic. He ended up becoming a physics and IT teacher, but by the late 1990s decided it was time to cut his teeth writing for a long defunct UK tech site. He went on to do the same at Madonion, helping to write the help files for 3DMark and PCMark. After a short stint working at Beyond3D.com, Nick joined Futuremark (MadOnion rebranded) full-time, as editor-in-chief for its gaming and hardware section, YouGamers. After the site shutdown, he became an engineering and computing lecturer for many years, but missed the writing bug. Cue four years at TechSpot.com and over 100 long articles on anything and everything. He freely admits to being far too obsessed with GPUs and open world grindy RPGs, but who isn't these days?
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.