When shopping for horror games, there are a number of things to consider. Does the game in question operate a first or third-person perspective? Are we fighting/pegging it from zombies, cultists, government soldiers, supernatural beings or all of the above? Does it let us walk across a charred baby pit—hang on, what?
For me, Outlast 2's tone will be forever captured by Tim's striking post-E3 2016 preview headline, no matter how it dials back its difficulty and/or introduces less hostile story modes. If you fancy taking on the cult-battling, camcorder-flashing, hide-in-lockers horror venture yourself—you brave thing, you—know that it's on sale on the Humble Store for £7.81/your regional equivalent off until tomorrow.
Here's an excerpt from James' 85-scored review, which speaks to the game's rather extreme ending:
Long after the final minutes of Outlast 2, I felt queasy, uncertain that what I saw had actually happened. It’s one of the most bizarre ending sequences I’ve witnessed, tapping into a fear I’ve known since my first week at Sunday school. It's not a fear about being hunted, artistic viscera spills, or neatly arranged corpses on spikes (though there’s plenty of that stuff). It’s fear of the drastic measures people will take to ensure their salvation, the burden of guilt, and whether or not the big guy up top exists and gives a damn.
Huge spoilers within, obviously, but James explores the above in greater detail over here.
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