Persona-adjacent turn-based tactics RPG Demonschool just got its second big patch, seems like now is the time to dive in

A woman's face is presented in slices alternating dark and light
(Image credit: Ysbryd)

The Persona games sound fascinating. Tactics RPGs about students who fight demonic analogues of small-town problems at night, yet have to balance that with school and social obligations by day? I'd say sign me up, but even the shorter ones take 80+ hours and the longer ones demand well over 100. I tried Metaphor: ReFantazio and gave up in boredom during the second dungeon. They are not games that respect your time.

So Demonschool, which seems to basically be a Persona game in all but name and the fact it can be wrapped in under 40 hours, should have been an instant slam-dunk. Our reviewer, Mollie Taylor, liked it well enough, praising the intricacy of its battle system and the wit of its dialogue, but had an important reservation. At launch, it suffered from "some wonkily-threaded narrative beats" and "some general visual bugs and systems that felt a little obtuse at times".

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Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

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