It's a bad day for BioShock fans: BioShock 4 studio heads have been removed as development struggles, while a BioShock remake in development has been cancelled

BioShock 1 Big Daddy art
(Image credit: 2k)

It's been six years since 2K Games confirmed that BioShock 4 was in development at newly formed studio Cloud Chamber, and despite all that time passed it sounds like we've got a lot of waiting left. A new Bloomberg report says the in-progress game recently failed a review by 2K executives, leading to the removal of studio head Kelley Gilmore and shift of creative director Hogarth de la Plante to a publishing role, as well as a planned overhaul of parts of the game itself.

2K Games confirmed the change in leadership at Cloud Chamber, saying it is "fully committed to ensuring we deliver a BioShock game that exceeds the lofty expectations of our fans."

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Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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