The latest Cities: Skylines 2 patch addresses homelessness and pollution issues in an already-fraught election year

New houses
(Image credit: Paradox)

Homelessness and pollution are complicated issues, I'm told, despite the surplus of unoccupied buildings and people who'd prefer to have breathable air. Luckily, addressing solvable problems is a fantasy we can live out even in the patch notes of Cities: Skylines 2, which just got fixes for buggy homeless encampments, inconsistent pollution behavior, and much more.

The full list of changes for Patch 1.1.10f1 is a lengthy one, but I should note up front that the pollution issues addressed will, technically, produce more pollution in a lot of cities. Specifically, air pollution has been tweaked so that "overall, more air pollution is generated, it spreads slightly more, and dissipates slower." Unfortunate.

The latest fixes continue the ongoing effort to rehabilitate Cities: Skylines 2 after a launch that, as we noted in our review, was riddled with performance problems, bugs, and missing features—a launch that probably came too early, according to Paradox deputy CEO Mattias Lilja. At time of writing, Cities: Skylines 2 remains at a Mixed rating on Steam.

News Writer

Lincoln has been writing about games for 11 years—unless you include the essays about procedural storytelling in Dwarf Fortress he convinced his college professors to accept. Leveraging the brainworms from a youth spent in World of Warcraft to write for sites like Waypoint, Polygon, and Fanbyte, Lincoln spent three years freelancing for PC Gamer before joining on as a full-time News Writer in 2024, bringing an expertise in Caves of Qud bird diplomacy, getting sons killed in Crusader Kings, and hitting dinosaurs with hammers in Monster Hunter.