Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Terminator 2D: No Fate has been delayed a second time, with the release date now pushed back into December. Bitmap Bureau's action throwback was originally slated to launch on October 31, but was bumped back to November 26 due to global financial instability. This remains the cause of the additional delay, though significant progress has been made in the interim.
As Reef Entertainment explained in September, No Fate was initially postponed due to "ongoing global trade and tariff changes that delayed shipment of the components for our Day One and Collector's Editions." Since Reef is "committed to launching all editions together" it shunted back the release date for both physical and digital versions.
Providing an update in a Steam post, Reef reveals that shipping for the physical copies is now complete. "The physical components for all editions have now finally arrived, following the ongoing delays that pushed us off our previous schedules." Unfortunately, the publisher now has to "assemble the physical editions, which we need some time to do."
Whether the original shipment took even longer than anticipated, or Reef simply didn't account for assembly time in its initial delay, is unclear. Nonetheless, the publisher says it is "sincerely sorry for the repeated delays. We don't take your patience for granted, and we never want to disappoint our community. Our goal has always been to deliver the game that you deserve, and we're almost there."
The good news is that Terminator 2D looks like it'll be worth the wait. Bitmap Bureau's retro blaster aims to replicate the events of James Cameron's action-movie classic in a glorious 16-bit style, while also expanding upon the story in both its future and present timelines. Although primarily a run-'n'-gun affair, No Fate also incorporates beat 'em up mechanics, vehicular chases, and even a sprinkling of stealth, as seen during Sarah Connor's hospital escape glimpsed in the trailer. As Rich Stanton pointed out when No Fate was revealed "it feels laser-targeted at those of us who grew up sometime in the '90s and adored this movie."
It's worth noting that No Fate isn't the only Terminator game currently in development. Nacon Studio Milan is currently working on Terminator: Survivors, in which players scavenge an open world prowled by Skynet's legions in the aftermath of Judgment Day. It's a bit of a segue from the studio's previous experience making racing games, but its parent company did publish the surprisingly decent Robocop: Rogue City, so hopefully some understanding of how to handle an 80s action license has carried through.
Best laptop games: Low-spec life
Best Steam Deck games: Handheld must-haves
Best browser games: No install needed
Best indie games: Independent excellence
Best co-op games: Better together
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.


