Japanese hip-hop, biopunk weirdness and martial arts abound in the Hotline Miami inspired Sonokuni
Psychedelic, fleshy horror meets urban style in Sonokuni, courtesy of rapping game devs Don Yasa Crew.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Hotline Miami was one of those mold-breaking, genre-defining indie games that others have been attempting to mimic for ages, but few look or sound as distinct as Sonokuni, which dropped a fresh new trailer during our PC Gaming Show: Most Wanted showcase. Turn up the volume and check out what Japanese hip-hop artists-turned-game-devs Don Yasa Crew have been cooking.
Sonokuni is just dripping with weird vibes and unmentionable fluids thanks to its surreal biopunk setting and gooey mutant enemies that seem to explode into clouds of green and brown mush. Just adding one more layer of weirdness to the mix, Don Yasa Crew claim that the game is inspired by "real-life Japanese mythology", presumably as opposed to purely made-up, fake mythology.
While undeniably inspired by Hotline Miami and its high-stakes, one-hit-death combat, Sonokuni isn’t a shooter. Protagonist Takeru is a martial arts assassin, solving most problems with a body-shattering spinning kick that can also deflect (or reflect) incoming projectiles. So Hotline Miami for parrying freaks, like me. It’s an interesting way to mix up the formula at the very least, especially after Hotline Miami 2’s combat encouraged so many players to blindly fire off-screen in the hopes of hitting enemies instead of reacting to incoming danger.
Being shot at and only having kicks to respond with, there’s bullet time to help you react to the incoming fire, and it looks like melee bad guys get a big indicator letting you know when and where they’ll strike. Definitely a game that puts information on the player’s side. There even looks to be a bit of Ikaruga to the mix, with bosses (like a funky cthulhu-looking fella in shades) alternating between reflectable red bullets and deflectable blue ones. If that’s the way they’re going, I’m hoping for some beat-synched attacks—something which can make any boss battle objectively cooler.
All told, this seems like the exact kind of freaky, slightly gross mutant arcade game that I thrive on. Surreal environments, oddball music and lots of strange and imaginative monster designs. I’m already on board for the vibes alone, although whether the action lives up to the aesthetics, time will tell.
Sonokuni drops (the beat) sometime ‘soon’ in 2025, and you can wishlist it on Steam now, and get an early taste of the game’s soundtrack (along with some of the group’s earlier music videos) through Don Yasa Crew’s YouTube channel here.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

The product of a wasted youth, wasted prime and getting into wasted middle age, Dominic Tarason is a freelance writer, occasional indie PR guy and professional techno-hermit seen in many strange corners of the internet and seldom in reality. Based deep in the Welsh hinterlands where no food delivery dares to go, videogames provide a gritty, realistic escape from the idyllic views and fresh country air. If you're looking for something new and potentially very weird to play, feel free to poke him on Bluesky. He's almost sociable, most of the time.

