I cannot believe one of the best indie games of all time just got new DLC 17 years later
What year is it? Who cares: Castle Crashers is forever.

There are those games I fondly remember from my school days, and then there are those games I remember being a problem from my school days. Castle Crashers, first released on the Xbox 360 in August 2008, was nearly one of the latter. It took over my college apartment for at least a month, with three or four of us constantly playing and replaying the cartoony co-op beat 'em up to grind XP and level up all of our characters enough to tackle its ludicrous Insane difficulty mode. If it hadn't come out so early in the semester, we probably would've had a real bad time with midterms.
I am now 37 years old, haven't played Castle Crashers in ages, and so closely associate it with that specific time in my life that I don't know how to process the following information: 17 years later, there is new Castle Crashers DLC. This update didn't actually come out of nowhere—the indie team at The Behemoth actually announced it in June 2024, but you can't expect my brain to remember things that happened a year ago; it ran out of space back in 2008 after permanently filing the Castle Crashers deer that propelled itself across the screen by shitting.
Anyway, The Behemoth released the new Painter Boss Paradise DLC on Wednesday, which for just $4 adds the following:
- Make your own custom characters with our template, and share them with the world! CREATE!
- New official character: play as Paint Junior, use your imagination, and unleash powerful art to vanquish your foes!
- New art for all official playable characters and weapons!
- New main menu art with eight scenes celebrating the world of Castle Crashers!
- New map art for fancier adventuring!
- Endless knightly possibilities – choose from community characters or preloaded characters created by our team! Toggle them off or on at your whim!
So it's a huge rework of the classic art (which you can toggle back on if you want), adds the ability to easily import your own goofy creations into the game, and includes a new character who attacks in a sort of "drawn to life" school notebook style? That seems pretty rad to me for a 17-year-old game, though I would've loved to see a new stage added to the map, too.
If you were perhaps wondering if people still care about Castle Crashers, may I present to you the Steam Workshop of some 8,000 files, all of which have been added in the last 24 hours. Current trending character mods include ISAAC CLARKE - DEAD SPACE, DOOM FELLA, and A Bottle of Ranch, the description for which is simply "I'll put some ranch on that."
I'm suddenly feeling like Castle Crashers might become a problem again. Truly one of the sickest games of all time, and I'm not just saying that because it now has a bottle of ranch in it.

1. Best overall:
Xbox Wireless Controller
2. Best budget:
GameSir Nova Lite
3. Best premium:
Xbox Elite Series 2
4. Best customizable:
Scuf Instinct Pro
5. Best haptics:
Sony DualSense
6. Best Hall effect:
Razer Wolverine V3 Pro
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Wes has been covering games and hardware for more than 10 years, first at tech sites like The Wirecutter and Tested before joining the PC Gamer team in 2014. Wes plays a little bit of everything, but he'll always jump at the chance to cover emulation and Japanese games.
When he's not obsessively optimizing and re-optimizing a tangle of conveyor belts in Satisfactory (it's really becoming a problem), he's probably playing a 20-year-old Final Fantasy or some opaque ASCII roguelike. With a focus on writing and editing features, he seeks out personal stories and in-depth histories from the corners of PC gaming and its niche communities. 50% pizza by volume (deep dish, to be specific).
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.