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Fortnite raked in $9.1 billion over two years

The Fortnite banana looking chill.
(Image credit: Epic Games)
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As once-confidential court documents continue to emerge from Epic's ongoing legal battle with Apple, it's now been revealed that Fortnite earned a staggering $9.1 billion between 2018 and 2019. 

In a financial presentation (opens in new tab) dated January 2020 (via The Verge (opens in new tab)), Epic reports that the battle royale raked $5.8 billion in 2018 and $3.7 billion in 2019. That grossly outshines any other game owned by Epic (including Rocket League and Battle Breakers), which account for $108 million over those 2 years. The Unreal Engine achieved a more impressive $220 million—over double what non-Fortnite games earned, but still vastly less than Fortnite itself.

Epic's overall profits for those two years came to $5.5bn. That includes all sides of its business, including the Epic Games Store—which, as we found out this year, has been running at a loss (opens in new tab) in trying to brute force a space as a viable Steam competitor. What's staggering is the extent to which Fortnite dominates Epic's income streams.

A presentation (opens in new tab) from later in 2020 (via Eurogamer (opens in new tab)) further breaks down Fortnite's successes. Marvel has been by far the most successful brand collaboration, and Epic plans to move Fortnite even further beyond battle royale as an "open world simulation sandbox". Epic had also planned to give Fortnite's revenue a shot in the arm by partnering with Apple on mobile optimisations, Party Royale promotions, and a bigger Marvel push.

Something tells me that's not exactly in the cards right now.

Epic's three-week court case with Apple began in earnest today, and has already been spilling secrets such as Sony's cross-platform charges (opens in new tab), and the amount Epic pays for those store exclusives (opens in new tab). That is, when the case hasn't been halted by an open phone line leading to hundreds of kids shouting "free Fortnite" (opens in new tab).

20 years ago, Nat played Jet Set Radio Future for the first time, and she's not stopped thinking about games since. Joining PC Gamer in 2020, she comes from three years of freelance reporting at Rock Paper Shotgun, Waypoint, VG247 and more. Embedded in the European indie scene and a part-time game developer herself, Nat is always looking for a new curiosity to scream about—whether it's the next best indie darling, or simply someone modding a Scotmid into Black Mesa. She also unofficially appears in Apex Legends under the pseudonym Horizon.