E3 2011: Rage video interview talks road racing and monstrous mutants
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Our fellow spies at E3 managed to track down id Software's Tim Willits for a few interesting words about Rage's vehicle sections. Willits says he's gained a new respect for racing games after developing Rage's post apocalyptic buggies, but assures us that we won't be forced to go racing if we don't want to. It sounds as though they'll mostly be there to use to crash into things and as a roving platform from which to launch rockets. That sounds good to us.
We caught up with John Carmack recently, too. He told why Rage will look best on PC , and compared current PCs to the consoles, saying that modern PCs are " an order of magnitude " more powerful.
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Part of the UK team, Tom was with PC Gamer at the very beginning of the website's launch—first as a news writer, and then as online editor until his departure in 2020. His specialties are strategy games, action RPGs, hack ‘n slash games, digital card games… basically anything that he can fit on a hard drive. His final boss form is Deckard Cain.
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