Dota 2 fans aren't cheering The International's awkward fake applause

The International
(Image credit: Valve)

Four days before its debut, The International Dota 2 tournament announced there'd be no live audience at this year's spectacle. But while Valve has attempted to replicate the thrill of hearing a live crowd, fans aren't exactly cheering about the event's in-game applause.

Unveiled a day before kick-off, Spectator Cheering allows fans to send a virtual cheer to their faves by clicking on the team's name, either in-game or on Twitch. The number of these cheers adds to a virtual crowd roar, ideally increasing in intensity whenever a particularly spicy play takes place.

In practice, fans don't seem keen on these disembodied crowds. The Dota 2 subreddit is packed with complaints (many now deleted by moderators) about the crowds sounding artificial, with a minority of fans spamming the cheer button and making applause gratingly persistent throughout each match. That there's no option to turn it off without turning off game sounds entirely also seems particularly rough.

That said, the cheering has its fans. Redditor TGSesa reckons the crowd helps lend more weight to the event, though admits it needs a lot of work and an option to toggle it off.

"I think TI needs to have some form of interaction to feel more special and the crowd thingy does that for me to some degree. It's not the real thing of course and doesn't feel the same, sure. However I like it more than just nothing."

The crowd discourse speaks to the fact that esports, like regular sports, have struggled with the lack of live events over the course of the pandemic. Dota may have hoped to follow the Call of Duty and Overwatch Leagues in taking tentative steps back to stadiums, but it's been forced into a corner by cancelling crowds at the last minute.

Valve might want to retain that stadium atmosphere, and there's still room to make refinements before the grand finals on October 17. At the very least, here's hoping it gives us the opportunity to turn off the applause.

Natalie Clayton
Features Producer

20 years ago, Nat played Jet Set Radio Future for the first time, and she's not stopped thinking about games since. Joining PC Gamer in 2020, she comes from three years of freelance reporting at Rock Paper Shotgun, Waypoint, VG247 and more. Embedded in the European indie scene and a part-time game developer herself, Nat is always looking for a new curiosity to scream about—whether it's the next best indie darling, or simply someone modding a Scotmid into Black Mesa. She also unofficially appears in Apex Legends under the pseudonym Horizon.