Doom: Annihilation's debut trailer is so bad, Bethesda has officially disavowed it

The 2005 Doom movie sucked. It had some good players—Karl Urban, Rosamund Pike, The Rock—but they weren't enough to keep it from being 105 minutes of hot garbage. So naturally, they're making a new one. It's called Doom: Annihilation, and if the debut trailer is anything to go by, it's not going to suck—it's going to suuu-huuu-huuuuck

Doom: Annihilation comes to us by way of Universal 1440 Entertainment, a division of Universal Pictures Home Entertainment, and is a direct-to-video flick set to come out this fall. The plot, such as it is, is a direct lift of the one we know and love: A team of space marines are sent to investigate a distress signal sent from a Martian moon base, only to discover that it's been overrun by demons. It's written by Tony Giglio, whose previous credits include S.W.A.T.: Under Siege (which is not the one starring Colin Farrell and Samuel L. Jackson), and stars Amy Manson, Louis Mandylor, Hari Dhillon, and Nina Bergman.   

The film seems to have come out of nowhere, but it may be the project that was rumored way back in 2011, which was also a Universal Studios joint. There wasn't a lot of enthusiasm for it at the time ("I'd rather see a Duke Nukem action parody film," as former editor Dan Stapleton put it) and while one trailer does not a full-length film make, I think the odds are pretty good that I would too. I don't want to judge prematurely, but I think that "Die, die, die," delivered with all the emotional commitment of super-sizing your order at the drive-through, could become the cinematic equivalent of "rip and tear."

Update: Someone asked id Software and Bethesda what they thought of the video. Take this as you will.

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Thanks, Bloody Disgusting.

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.