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DLSS 2.0 will make a 4K60 monster out of your RTX 2060 in Death Stranding

Death Stranding landscape viewpoint image
(Image credit: Kojima Productions)
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Death Stranding is coming to PC, and when it arrives it will be fully DLSS 2.0 compatible. That means that the latest game out of Hideo Kojima's post-Metal Gear studio will be able to offer upscaled resolutions courtesy of Nvidia RTX silicon—and with extreme effectiveness, it would seem.

You can read Andy's Death Stranding PC impressions (opens in new tab) right now, but if you're already familiar with the title and just can't wait to play it on PC at high fidelity, we've got good news. According to an Nvidia press release, and backed up by preliminary data gathered by Jarred over at Tom's Hardware (opens in new tab), Death Stranding was able to run at over 60fps at 4K on any RTX 20-series graphics card.

Even the entry-level RTX 2060 is capable of running at 77fps with DLSS performance mode enabled, Tom's reports. So it's not even a case of being close to the 4K60—it's smashing it.

“Death Stranding already has the reputation of being a visual stunner," Akio Sakamoto, CTO of Kojima Productions, says, "but Nvidia DLSS 2.0 helps make the PC debut something special. The extra performance Nvidia DLSS 2.0 delivers in Death Stranding allows gamers to unlock the vast graphical potential of the PC platform by increasing the graphics settings and resolution, delivering on the vision we have for the game.”

Screen queens

(Image credit: Future)

Best gaming monitor (opens in new tab): pixel-perfect panels for your PC
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It's worth noting that 4K60 was achieved using DLSS performance mode, and that this can produce slightly less accurate results when compared to Quality mode. Nonetheless, as Walton notes, the lack of intense AA on the DLSS scene tends to offer a slightly sharper image when in use, at least when compared to TAA (Temporal Anti-Aliasing).

This release could be a big win for Nvidia's GeForce feature, which we already found to be a huge improvement on DLSS 1.0 (opens in new tab) across Control and Wolfenstein: Youngblood. 

AMD is yet to offer an alternative to Nvidia's AI-augmented upscaling, beyond its non-AI adaptive upscaling FidelityFX implementation, and it appears as though Nvidia is making the most of its lead in onboard AI silicon. How long until a red team rebuttal, we'll have to wait and see until Big Navi and RDNA 2.0 (opens in new tab) later this year. We're also expecting more to come from the green team on this front with future Nvidia Ampere graphics cards (opens in new tab).

Death Stranding will release on PC on July 14, 2020, and it might be just the ticket if you fancy a long walk after a stint indoors.

Jacob Ridley
Senior Hardware Editor

Jacob earned his first byline writing for his own tech blog from his hometown in Wales in 2017. From there, he graduated to professionally breaking things as hardware writer at PCGamesN, where he would later win command of the kit cupboard as hardware editor. Nowadays, as senior hardware editor at PC Gamer, he spends his days reporting on the latest developments in the technology and gaming industry. When he's not writing about GPUs and CPUs, however, you'll find him trying to get as far away from the modern world as possible by wild camping.